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* Added possibility to use native library logging on Unity Engine 32-bit * Added possibility to get current media player stats * Fixed problem with application crash when playback some video streams. * Fixed problem when adding callbacks to end reached playback event * Updated native libVLC libraries for Windows (3.0.4) and Mac (3.0.4) platforms
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* Updated youtube parsing functionality (fixed problem with updated Youtube cipher algorithm) * Updated custom shader that gives possibility to setup video aspect-ratio (added border offsets) * Fixed problem with 'Registry' could not be found in Unity 2018.3.0f2+ versions. * Updated native libVLC libraries for Windows (3.0.6) and Mac (3.0.6) platforms * Updated youtube parsing functionality (fixed problem with last youtube api update) * Added special settings window - "Window/UMPSettings"
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* Added special settings asset in "Resource" folder that will be replace previous json file settings Play, pause, mute, playback rate, rewind, snapshot, (SRT) subtitles, possibility to switch the audio output and ect.īefore update to the new version of UMP plugin, please delete the old one and don't forget to save your custom scripts and plugins files. + Supported main video player features, like: + Supported full logging system from native library in Unity Editor for more debugging possibility with different depth: + Supported main streaming media protocols (only for Win, Mac & Linux): qt), WebM (.webm), Windows Media Video (.wmv). + Supported local video file playback, main formats (only for Win, Mac & Linux):ģGPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov. + Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL ), don't support "Youtube Live Streams") * Youtube (don't support: everything private (private videos, bought movies. + Supported possibility to get pixels of current video frame
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+ Supported Unity Audio Source component (only Win, Mac & Linux) + Supported possibility to easy switch subtitles (SPU) and audio tracks + Supported possibility to use external VLC libraries * WebGL (experimental) - supported media formats and browser compatibility + Full compability with UMP (Android, iOS) For correct work with UMP (Android, iOS) package at first import UMP (Android, iOS) package and after it import UMP (Win, Mac, Linux) package in your project Doesn't support Android & iOS platforms without UMP (Android, iOS) For possibility to use external/installed VLC libraries you should install the regular VLC player (Unity 64-bit Editor = VLC player 64-bit) Please read user manual before start use UMP UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries.
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